PUT
According to the arguments, stores into a given record of a random-access file/device the contents of a buffer or variable; is also used for displaying on video the contents of an image matrix
Implemented by: ansifull, Atari, msatari, trsdisk, Atom, msxdisk, bwbasic, bw32, VBDOS
With variations: decbasic, atxl (special behaviour with graphics), level3 (includes the PUT@ variation for screen coordinates), colorext (copy data from array buffer to rectangular area of the screen), GWBASIC, MSX (also used with SPRITE), QBasic (both for files/devices and for graphics), FreeBASIC, ugBASIC (as PUT IMAGE and PUT TILE)
Also written as: